3D Graphics: Crash Course Computer Science
Today we’re going to discuss how 3D graphics are created and then rendered for a 2D screen. From polygon count and meshes, to lighting and texturing, there are a lot of considerations in building the 3D objects we see in our movies and video games, but then displaying these 3D objects of a 2D surface adds an additional number of challenges. So we’ll talk about some of the reasons you see occasional glitches in your video games as well as the reason a dedicated graphics processing unit, or GPU, was needed to meet the increasing demand for more and more complex graphics.
Tags
Comments
Leave a Comment
Comments are loading... If you don't see any, be the first to comment!
Related Videos

Crash Course Computer Science | 3D Graphics: Crash Course Computer Science #27 | PBS
Owner - Crash Course Computer Science - Powered By PBS
Understanding Measurement: Area, Surface Area, and Volume
LearnZillion Math
Things that are Green | Learning Colors for Kids
Kids Learning Videos
3d Shapes for Children
Kids Learning Videos
Plans and Elevations in Maths
Minity Maths
Why Are Snowflakes Flat
SciShow
Exploring the Past: The Fascinating Concept of Light Years
Knowledge - Inside Outer Space
Jungle Animals - Learn Jungle Animals for Kids
Owner - Kids Learning Videos - Powered by Boclips
Jungle Animals - Learn Jungle Animals for Kids
Kids Learning Videos
Object Alphabet - Learn the ABCs
Kids Learning Videos
