Screens & 2D Graphics: Crash Course Computer Science
Today we begin our discussion of computer graphics. So we ended last episode with the proliferation of command line (or text) interfaces, which sometimes used screens, but typically electronic typewriters or teletypes onto paper. But by the early 1960s a number of technologies were introduced to make screens much more useful from cathode ray tubes and graphics cards to ASCII art and light pens. This era would mark a turning point in computing - computers were no longer just number crunching machines, but potential assistants interactively augmenting human tasks. This was the dawn of graphical user interfaces which we’ll cover more in a few episodes.
Tags
Comments
Leave a Comment
Comments are loading... If you don't see any, be the first to comment!
Related Videos

Crash Course Computer Science | Screens & 2D Graphics: Crash Course Computer Science #23 | PBS
Owner - Crash Course Computer Science - Powered By PBS
3D Graphics: Crash Course Computer Science
Crash Course Computer Science

How to Check a number is Prime Number or not ? | Full Concept on Prime Numbers & Short Trick
Owner - Ramesh Sir Maths Class
Keyboards & Command Line Interfaces: Crash Course Computer Science
Crash Course Computer Science
All That Plants Do for Us
Lincoln Learning Science

Crash Course Computer Science | Graphical User Interfaces: Crash Course Computer Science #26 | PBS
Owner - Crash Course Computer Science - Powered By PBS
Could Space Mirrors Cool The Globe?
Hot Mess
Finding 10 to Add and Subtract Quickly
MightyOwl

How To Convert Change A Decimals Number To A Fraction
Owner - Whats Up Dude
How to Graph a Real World Inequality | 6.EE.B.8
The Magic Of Math
